Teaching Vocabulary through Pictionary Game to First Grade of SMPN 1 Way Tuba

Rilly Yaumil Akrimah, Flora Nainggolan, Tuntun Sinaga

Abstract


Penelitian ini bertujuan untuk mengetahui apakah ada peningkatan pada kemampuan kosa kata siswa setelah penerapan teknik pictionary game. Jenis penelitian ini adalah kuantitatif. Sampel penelitian ini adalah 17 siswa tingkat pertama SMPN 1 Way Tuba. Test kosa kata digunakan sebagai alat untuk pengambilan data. Hasil penelitian menunjukan bahwa adanya peningkatan kemampuan kosa kata siswa setelah penerapan teknik pictionary game. Dengan ini dapat disimpulkan bahwa teknik pictionary game dapat membantu siswa mengingat kosa kata dengan lebih mudah dengan cara menebak kata melalui gambar.

This study was aimed at finding out whether there was an improvement of students vocabulary achievement after the implementation of pictionary game technique. This research was quantitative. The subjects of this research were 17 students at the first year of SMPN 1 Way Tuba. A vocabulary test was administered as the instrument of this research. The result showed that there was an improvement of students vocabulary achievement after the implementation of pictionary game technique. This suggests that pictionary game technique facilitates the students to acquire the vocabulary more easily.

Keywords: game, pictionary, vocabulary.


Full Text:

PDF

References


Fadhilah, S. 2011. Teaching english concrete nouns using pictionary game: An experimental study with the fourth graders of sdn 01 donowangun talun pekalongan in the academic year 2010/2011. Semarang: IAIN Walisongo.http://library.walisongo.ac.id/digilib/files/disk1/104/jtptiain-dl-sitifadhil-5192-1-fileskr-h.pdf. Retrieved on September 25th, 2016.

Hinebaugh, J. P. 2009. A board game education. Lanham: R&L Education.

Huyen, N.T.T. & Nga, K.T.T. 2003. Learning vocabulary through games: The effectiveness of learning vocabulary through games. The asian efl journal. https://www.asian-efl-journal.com/1493/quarterly-journal/2003/12/learni ng-vocabulary-through-games-the-effectiveness-of-learning-vocabulary-t hrough-games/#squelch-taas-tab-content-0-3. Retrieved on October 1st, 2016.

Nation, I, S, P. 1990. Teaching and learning vocabulary. Boston: Heinle & Heinle Publishers.

Lessard-Cloutson, M. 2013. Teaching vocabulary. English language teacher development series. Alexandria: TESOL International Association. https://www.academica.edu/2768908/Teaching Vocabulary. Retrieved on October 1st, 2016.

Ravulur, N. 1997. Game boys. Puget sound business journal. http://www. bizjournals.com/seattle/stories/1997/10/13/smallb1.html Retrieved on October 2nd, 2016.

Rhahima, A. 2013. Teaching vocabulary to the seventh grade students of smp negeri 8 palembang through educational pictionary game. Palembang: Sriwijaya University. http://www.akademik. unsri.ac. id/paper4/ download /paper/TA_06091401014.pdf. Retreived on September 25th, 2016.

Tylor-Powell, E. 1996. Program development and evaluation: Analyzing quantitative data. Madison: University of Wisconsin-Extension. http://learningstore.uwex.edu/assets/pdfs/G3658-6.pdf. Retrieved on October 23rd, 2016.


Refbacks

  • There are currently no refbacks.


Copyright (c) 2017 U-JET

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.