Flipped Classroom Learning: Mathematical Creative Thinking Skills Based on Mathematical Resilience using Augmented Reality

Citra Septiana, Ayu Faradillah

Abstract


Abstract: Flipped Classroom Learning: Mathematical Creative Thinking Skills Based on Mathematical Resilience using Augmented Reality. Objectives: This study aims to determine the effect of the augmented reality (AR)-based flipped classroom learning (FCL) model on mathematical creative thinking skills (MCTS) in terms of mathematical resilience (MR). Methods: This research is a quasi-experimental quantitative research. The population of this study were students of SMAN 105 Jakarta with the research sample being the experimental class students and the control class selected purposively. Data analysis in this study used the Mann Whitney U Test, Cohens d Effect Size Test and Spearman Correlation to determine the difference. Findings: Subjects on experimental group have mathematical creative thinking skills that are superior to subjects with conventional mathematics learning. Conclusion: The AR-based FCL model has a significant effect on the MCTS owned by subjects. In addition, KBKM has a significant relationship with MR.

Keywords: flipped classroom learning, mathematical creative thinking skill, mathematical resilience, augmented reality.

Abstrak: Flipped Classroom Learning: Kemampuan Berpikir Kreatif Matematis berdasarkan Resiliensi Matematis menggunakan Augmented Reality. Tujuan: Penelitian ini bertujuan untuk mengetahui pengaruh model flipped classroom learning (FCL) berbasis augmented reality (AR) terhadap kemampuan berpikir kreatif matematis (KBKM) berdasarkan resiliensi matematis (RM). Metode: Penelitian ini merupakan penelitian kuantitatif kuasi eksperimen. Populasi penelitian ini adalah siswa SMAN 105 Jakarta dengan sampel penelitian adalah siswa kelas eksperimen dan kelas kontrol yang dipilih secara purposive. Analisis data dalam penelitian ini menggunakan Mann Whitney U Test, Cohens d Effect Size Test dan Spearman Correlation untuk mengetahui perbedaannya. Temuan: Subjek pada kelompok eksperimen memiliki kemampuan berpikir kreatif matematis yang lebih unggul dibandingkan subjek dengan pembelajaran matematika konvensional. Kesimpulan: Model FCL berbasis AR berpengaruh signifikan terhadap MCTS yang dimiliki subjek. Selain itu, KBKM memiliki hubungan yang signifikan dengan MR.

Kata kunci: flipped classroom learning, kemampuan berpikir kreatif, resiliensi matematis, augmented reality.

DOI: http://dx.doi.org/10.23960/jpp.v12.i3.202217


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