The Effect of Kahoot on Learning Performance of Prospective Elementary School Teacher in Indonesia

Ibnu Salam, Haryanto Haryanto, Wahyu Kurniawati, Gusti Izhar

Abstract


Abstract: The Effect of Kahoot on Learning Performance of Prospective Elementary School Teacher in Indonesia. Objectives: This study aims to determine the effect of Media Kahoot on the learning outcomes of prospective elementary school teachers. Methods: This research is a quasi-experimental research, namely by applying the use of Kahoot Media in the experimental class, the treatment is carried out to examine student learning performance. Findings: The average post-test score for the experimental class using Kahoot Media was 87.24 while the average in the Control class was 79.35. So that there is an increase in the average value of 7.89 using Kahoot Media. The use of Kahoot Media on the material characteristics of living things is quite effective for student learning outcomes. Conclusion: It is expected that lecturers and students use Kahoot Media as one of the interesting and interactive supporting media at the school and college level.

Keywords: Kahoot, learning outcomes, elementary school teacher Students

Abstrak: Dampak Kahoot terhadap Hasil Belajar Mahasiswa Calon Guru Sekolah Dasar di Indonesia. Tujuan: Penelitian bertujuan untuk mengetahui pengaruh Media Kahoot terhadap hasil belajar mahasiswa calon guru sekolah dasar. Metode: Penelitian ini adalah penelitian kuasi eksperimental, yaitu dengan menerapkan penggunaan Media Kahoot dalam kelas eksperimen, perlakuan dilakukan dengan maksud untuk mengkaji hasil belajar mahasiswa. Temuan: Rata-rata nilai post-test kelas eksperimen dengan menggunakan Media Kahoot sebesar 87,24 sedangkan rata-rata di kelas Kontrol sebesar 79,35. Sehingga ada peningkatan rata-rata nilai sebesar 7,89 dengan menggunakan Media Kahoot. Penggunaan Media Kahoot pada materi ciri-ciri makhluk hidup cukup efektif hasil belajar siswa. Kesimpulan: diharapkan kepada dosen dan mahasiswa untuk menggunakan Media Kahoot sebagai salah satu media pendukung yang menarik dan interaktif di tingkat sekolah maupun tingkat perguruan tinggi.

Kata kunci: Kahoot, hasil belajar, mahasiswa calon guru sekolah dasar.

DOI: http://dx.doi.org/10.23960/jpp.v12.i3.202205/


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